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Major\Minor Download Exe

Updated: Dec 8, 2020





















































About This Game The Power to Manipulate RealityThe Struggle Between Two Worlds and Their Plagued Co-ExistenceA Political Battle On The Verge Of RevolutionA Mysterious String Of Murders, Claiming Family and FriendsAt The Heart of It All -- Is YouA wave of murder and suicide has been hitting the country, all under circumstances more than mysterious. You play as one of the "Lucky Two", winners of a contest who have the honor of touring with an international pop idol. But as you arrive in Tokyo for the launch of this world tour, events quickly escalate. You have no choice but to delve deeper into dangerous territory -- all in the name of uncovering the truth of these enigmatic deaths. A truth that involves the dissonant connection to another world; and the inhabitants within who seek salvation. You are The Savior -- and it is your job to deliver a brighter future to this world.Features:Length Of Several Novels 30 Characters to Interact WithForge Friendships With An In-Depth Affection System SMS System: Send and Receive Text Messages To/From Characters Many Choices Leading to Different ExperiencesMultiple EndingsSteam Trading Cards Controller SupportSteam AchievementsSteam Link and Steam Overlay Support a09c17d780 Title: Major\MinorGenre: Adventure, Indie, RPG, SimulationDeveloper:Tall Tail StudiosPublisher:Tall Tail StudiosRelease Date: Oct 2016 Major\Minor Download Exe major minor release. unsupported major.minor version 49.0 eclipse. major minor in resume. major minor ear training. major minor patch versioning. unsupported major.minor version 51.0 maven. major minor version c#. major minor for android. major minor quiz. major.minor.build.revision windows 10. major minor guitar chords. major.minor version 50.0 java. major minor chords. major minor version windows 10. major minor utm. major serial smotret online. major minor key chords. major minor minerals. major.minor.patch level. major.minor version 51.0. major minor 3rds. major minor and version. major minor feeding times. major minor intervals worksheet. minor bangaram serial. major serial adjaranet. major minor visual novel. major minor's majestic march. major minor seventh chord. major minor error in java. major minor perfect intervals. major serial akteri. major minor premise. major minor riddim download. unsupported major.minor version 0.0. major minor league baseball teams. major minor ibeacon. apk major uf advising. major.minor version 52.0 tomcat I bought this game because I saw a furry visual novel on steam and couldn't contain myself. I really wanted to like it, but I just can't.Most of the character designs are bad, I felt like I was browsing people's OC's on FurAffinity. From the blue furred rodent with the purple triangles under his eyes for some reason to the guy with the glowy neon tattoos and thousand yard stare, it's hard to take them seriously. This is made worse by the fact that there seems to only be one sprite for each character, so they are always talking to you with the same facial expression.The writting's not great either. Right off the bat, the game treats you to a weird monlogue about forging your own destiny through your choices, then asks you the hard hitting question of "Do you want to go to the maid cafe?". The game is framed very dramatically but the actual choices and setting feel mundane (Admittedly, they could take a more dramatic route in later episodes). There's also the issue of Klace. Everybody loves the great and amazing Klace upon whom the plot hinges. It's hard to look past this obvious self insert character.I hesitate to label the characters shallow having only played the first in a series of chapters. I will say that they didn't really capture my interest. It's possible that this opinion is colored by my dislike of their design, however, so take that as you will.Not much to say about the music, other than it's super generic. I didn't hate it, but I'm not chomping at the bit to buy the soundtrack.The game is episodic, so maybe later episodes will prove me wrong and this will turn out to be a great game. I honestly hope it does. If it goes on the way this first episode did, though, I don't see that happening.. A fun little furry visual novel with some amazing art, and an interactive story. Currently in its infancy, two out of twelve total chapters is currently released, but I see a lot of potential here! Can't wait to see how many ways the story can unfold!Update: Chapter two was released the other day, and the promise of a changing interactive story began to unfold. What really had my attention (caution: Potential spoiler) was the inclusion of the character census, which allowed you diversify the actions your character would make in the future chapters. One of them (though would almost seem redundant to ask if you were the character asking it) would ask you which gender you were, to eliminate the genderless pronouns, i.e "they" when referring to you (It would've made more sense to add this selection at the beginning of the game when naming your character).Other questions would start branches that would have future effects on the story narrative, such as which actions you would take in the coming chapters, based on your character's claimed personality.So far, I was more impressed with this chapter than the previous one, as some more exciting scenes began to show up and the story begins taking some darker turns.. When I first discovered this game I was a bit surprised to see a blatantly furry game actually for sale on steam. I read the description and didn't think I would want it that bad, but since it was the only truly furry game I had seen on Steam i decided to wishlist it. Then recently I discovered it had profile backgrounds and emotions so I checked those out on the market and realized most were more than the actual game. So i bought it without any real high hopes. So since i expected nothing I was pleasantly surprised by the amazing art and interesting story. I've been interested in parallel universe stuff for a while and I got pretty excited when I realized part way through that its what the game was about.I am a little disappointed with the story not actually being completed yet, but at least the new episodes don't make us pay more so that's nice i guess. I also wish the characters at least had a few more expressions. Seems like so far only the girl at the cafe has more than one. I think its awesome that this is officially on the store and everything. It's gotta be one of, if not the first totally furry game on Steam. Can't wait to see how it turns out, keep up the good work guys!. Noticing all the strange reviews and whirlwind of drama, i need to say that i don't know anyone involved in the creation of this game before i write this reivew.Being a furry i was intrigued by the premise of this game, it's catered to my community, i'll give it a go, support my fellows, all that. I start up the game, i see some interesting title art, and hear some very enjoyable title music, i sat there for a few minutes listening to it, getting myself prepared for a great furry based game!Unfortunately, the title panel is where the enjoyment happens to end, because immediately you are met with what can only be described as the super-tsunami tidal wave of text. That's literally all this is, layer upon layer, upon layer of text, and literally nothing else. The game continuously boasts choices but in the entire first chapter (Which SHOULD be the set up for the entire coming game) i was only really given about two choices that were likely to change anything. Meaning the whole point behind this game, i.e the choices actually crops up an exceedingly small amount, however the game seemed to have no problem forcing me to save the game every 3 minutes, meaning any choice you do make, you can just quit and restart and make a different choice, making the game completely pointless to begin with because it saps any sense of adventure you have.The characters are extremely one dimensional and extremely unimaginative, they have less personality than a satsuma, and their unchanging expressions are ridiculous to look at. This lack of variation completely destroys any sense of immersion and any sense of connectivity to the characters you may have built up, which you would be lucky to. The story is somewhat interesting, i mean, it has a lot of mileage it was just executed extremely poorly. The dialogue seemed like it was cut and pastes from a particularly boring roleplay two people had on skype, and it was just full of complete ramble. So much ramble, literally nothing of importance is said within the first thirty to fourty walls of text you have to sledge your way through, by which point the game has already lost my interest and my tension headache is slowly caning its way back into my brain.The soundtrack is mediocre at best, there is nothing memorable about it so i have nothing to say about it... it's just... yeah, it's music... nothing great.The game, well, "interactive text wall" as i'll now personally dub it, has a shred of a chance of being somewhat interesting if the developer just manages to do more with the future chapters, if the future chapters are anything like this first one, it'll be worth burying. How this game has mostly positive reviews is beyond me. The point of a game is the content which you play, not how it looks aesthetically. Obviously it pleases me that there is a game out there for furries, but the content is simply not up to scratch to be worth anything near to a thumbs up. You have a good idea and a good ground to do something decent, how many people really want to see boring art, boring dialogue and hear repetitive mediocre music? Nobody, that's how many.. This game is a generic visual novel and has some gripes about it, for starters the way they set it up for controls is baffling where as most VNs have the controls easily used with the mouse (Right click to open menu\/hide text, left to continue story) they seemed to have not added this feature in. The F4 to switch between fullscreen and windowed mode is not saved between sessions, and the story thus far felt fairly short. The fact the story is not finished is an additional point against the game. They need to work on more emotions for the stills, as during a scene people discussing the death of a character (though I would say that putting yourself in the game is a bad move) is offput by the characters all having mile wide grins. Some of the claims like the SMS system and going on Dates is not put in yet. And it is definitely not the length of several novels at this point in time. Wait for the game to be finished if it ever is. You're Invited! Join our Community Discord Channel!: Working with our Community is important to us! We want to hear your feedback, suggestions, questions, and introduce you to other SQUIDS FROM SPACE players just like you.Interacting and communicating with us, the developers, has gotten so much easier! We would like to invite you to join our Community Discord Channel! - http://discord.gg/ZkhScjJDiscord is a free application, it works both in browser or on a standalone client, and even has a mobile app. There's both text chat and voice channels available to our Discord members. The primary language is English, but it is open to anyone who would like to join, even if you don't have the game yet, but would like to find out more about it!Come join us! Hope to see you there!. Another Hotfix Update and a Sneak Peek!: GREETINGS EARTHLINGS!. NEW FARM MAP! SPECIAL EARLY ACCESS HELMET!: NEW+ Early Access hat customizations for both Humans and Squids+ Inception Helmet customization for Inception Discord Community members+ New Farm Map! Tractors! Chickens! Pigs! Sheep!+ New look for most customization icons on the Customization MenuBALANCE CHANGESUpdate to 4x4 and Moon Rover:-Reduced impact damage vs infantry by ~20%.Update to team balancing:-When moving to a new map, the auto-balancer should do a better job now ensuring that teams are well-balanced.Balance changes to Dynamite:-Damage reduced to 30 per stick, from 35.-Stick explosion radius reduced to 100, from 175.Balance changes to Antimatterizer:-Damage range based on charge % changed to 5-18, from 5-13.-Number of hits based on charge % changed to 3-10, from 6-14.-Minimum charge required in order to fire increased to 30%, from 10%.-Overall, total time spent discharging should go down, and damage at 75%+ charge should go up.-Discharge state is no longer interrupted by effects that prevent firing (eg, handcuffs or optic overloader).IMPROVEMENTS+ Lots of art optimization to multiple mapsKNOWN ISSUES+ Tree missing collision near northern part of Human base+ Tractors can get stuck on fences+ Human Vehicles can launch each other into the air. PLAY Squids From Space NOW for FREE! #FreeWeekend: Fun Bits is celebrating Lunar New Year by allowing all our fans to play Squids from Space for FREE this weekend! Hit the PLAY button now to jump in and join the mayhem.As an added bonus, anyone who buys the game this weekend will unlock fantastic brand new limited-edition custom gear, skins and more! Check out even more Lunar New Year celebrations in our latest update!See you on Mars!We <3 Squids!. SQUIDS FROM SPACE - Another Update!: Greetings Earthlings! We've been overdue on an update! We had A LOT of things to fix! But we've also added a few new things to try out. Please grab the latest update and try it out! Let us know if you run into any issues.NEW:. Squidmas Part 2! NEW GAME MODE!: GREETINGS EARTHLINGS!. Play with the Devs Community Event!: We're kickin' off the Summer Steam Sale with a little fun!For those of you who own the game, join us at 1 PM Pacific Daylight Time for a few rounds of SQUIDS FROM SPACE. If you have any questions, concerns, or ideas, feel free to contact us via our Steam forums or on Discord: http://discord.gg/ZkhScjJSee you there!

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